<max_ObjectData>.bvmax : point3
<max_ObjectData>.mapchannels : int array
<max_ObjectData>.particleData : maxObject
<max_ObjectData>.bvmin_connected : boolean
<max_ObjectData>.bvmin_shader : texturemap
<max_ObjectData>.bvmin_paramName : string
<max_ObjectData>.bvmax_connected : boolean
<max_ObjectData>.bvmax_shader : texturemap
<max_ObjectData>.bvmax_paramName : string
<max_ObjectData>.TheList : maxObject array
<max_ObjectData>.Shader_Version : integer