max_base_WardIllumination : textureMap

max_base_WardIllumination : textureMap {7773161f,6af84b61} 

   

Constructor:

max_base_WardIllumination: class instances not creatable by MAXScript 

   

Properties:

<max_base_WardIllumination>.Parameters : paramBlock2 

   

<max_base_WardIllumination>.Ambient : fRGBA color 

   

<max_base_WardIllumination>.Diffuse : fRGBA color 

   

<max_base_WardIllumination>.Specular : fRGBA color 

   

<max_base_WardIllumination>.DiffuseLevel : float 

   

<max_base_WardIllumination>.SpecularLevel : float 

   

<max_base_WardIllumination>.XGlossiness : float 

   

<max_base_WardIllumination>.YGlossiness : float 

   

<max_base_WardIllumination>.Connection_struct__0000__Parameters : paramBlock2 

   

<max_base_WardIllumination>.Ambient_connected : boolean 

   

<max_base_WardIllumination>.Ambient_shader : texturemap 

   

<max_base_WardIllumination>.Ambient_paramName : string 

   

<max_base_WardIllumination>.Diffuse_connected : boolean 

   

<max_base_WardIllumination>.Diffuse_shader : texturemap 

   

<max_base_WardIllumination>.Diffuse_paramName : string 

   

<max_base_WardIllumination>.Specular_connected : boolean 

   

<max_base_WardIllumination>.Specular_shader : texturemap 

   

<max_base_WardIllumination>.Specular_paramName : string 

   

<max_base_WardIllumination>.DiffuseLevel_connected : boolean 

   

<max_base_WardIllumination>.DiffuseLevel_shader : texturemap 

   

<max_base_WardIllumination>.DiffuseLevel_paramName : string 

   

<max_base_WardIllumination>.SpecularLevel_connected : boolean 

   

<max_base_WardIllumination>.SpecularLevel_shader : texturemap 

   

<max_base_WardIllumination>.SpecularLevel_paramName : string 

   

<max_base_WardIllumination>.XGlossiness_connected : boolean 

   

<max_base_WardIllumination>.XGlossiness_shader : texturemap 

   

<max_base_WardIllumination>.XGlossiness_paramName : string 

   

<max_base_WardIllumination>.YGlossiness_connected : boolean 

   

<max_base_WardIllumination>.YGlossiness_shader : texturemap 

   

<max_base_WardIllumination>.YGlossiness_paramName : string 

   

<max_base_WardIllumination>.TheList : maxObject array 

   

<max_base_WardIllumination>.Shader_Version : integer   

   

max_base_WardIllumination interfaces:

Interface:IMtlRender_Compability_MtlBase 

Properties:

Methods:

Actions:

See Also