<max_DoubleSidedMaterial_Contour>.Material1 : material
<max_DoubleSidedMaterial_Contour>.Material2 : material
<max_DoubleSidedMaterial_Contour>.Map1Enabled : boolean
<max_DoubleSidedMaterial_Contour>.Map2Enabled : boolean
<max_DoubleSidedMaterial_Contour>.Translucency : float
<max_DoubleSidedMaterial_Contour>.Connection_struct__0000__Parameters : paramBlock2
<max_DoubleSidedMaterial_Contour>.Map1Enabled_connected : boolean
<max_DoubleSidedMaterial_Contour>.Map1Enabled_shader : texturemap
<max_DoubleSidedMaterial_Contour>.Map1Enabled_paramName : string
<max_DoubleSidedMaterial_Contour>.Map2Enabled_connected : boolean
<max_DoubleSidedMaterial_Contour>.Map2Enabled_shader : texturemap
<max_DoubleSidedMaterial_Contour>.Map2Enabled_paramName : string
<max_DoubleSidedMaterial_Contour>.Translucency_connected : boolean
<max_DoubleSidedMaterial_Contour>.Translucency_shader : texturemap
<max_DoubleSidedMaterial_Contour>.Translucency_paramName : string
<max_DoubleSidedMaterial_Contour>.TheList : maxObject array
<max_DoubleSidedMaterial_Contour>.Shader_Version : integer