Available in 3ds Max 2011 and higher.
<ProMaterials__Glazing_V2>.m : paramBlock2
<ProMaterials__Glazing_V2>.p : paramBlock2
<ProMaterials__Glazing_V2>.x : paramBlock2
<ProMaterials__Glazing_V2>.mode : integer
<ProMaterials__Glazing_V2>.lights : node array
<ProMaterials__Glazing_V2>.Use_lights : boolean
<ProMaterials__Glazing_V2>.ImplicitLights : node array
<ProMaterials__Glazing_V2>.color_by_object : boolean
<ProMaterials__Glazing_V2>.transmittance_color : integer
<ProMaterials__Glazing_V2>.transmittance_map : fRGBA color
<ProMaterials__Glazing_V2>.no_levels : integer
<ProMaterials__Glazing_V2>.reflectance : float
<ProMaterials__Glazing_V2>.tint_enable : boolean
Available in 3ds Max 2013 and higher.
<ProMaterials__Glazing_V2>.tint_color : fRGBA color
Available in 3ds Max 2013 and higher.
<ProMaterials__Glazing_V2>.refl_depth : integer
<ProMaterials__Glazing_V2>.refr_depth : integer
<ProMaterials__Glazing_V2>.gbuffer_id : integer
<ProMaterials__Glazing_V2>.Connection_struct__0000__m : paramBlock2
<ProMaterials__Glazing_V2>.Connection_struct__0001__p : paramBlock2
<ProMaterials__Glazing_V2>.Connection_struct__0002__x : paramBlock2
<ProMaterials__Glazing_V2>.transmittance_map_connected : boolean
<ProMaterials__Glazing_V2>.transmittance_map_shader : texturemap
<ProMaterials__Glazing_V2>.transmittance_map_paramName : string
<ProMaterials__Glazing_V2>.tint_enable_connected : boolean
Available in 3ds Max 2013 and higher.
<ProMaterials__Glazing_V2>.tint_enable_shader : texturemap
Available in 3ds Max 2013 and higher.
<ProMaterials__Glazing_V2>.tint_enable_paramName : string
Available in 3ds Max 2013 and higher.
<ProMaterials__Glazing_V2>.tint_color_connected : boolean
Available in 3ds Max 2013 and higher.
<ProMaterials__Glazing_V2>.tint_color_shader : texturemap
Available in 3ds Max 2013 and higher.
<ProMaterials__Glazing_V2>.tint_color_paramName : string
Available in 3ds Max 2013 and higher.
<ProMaterials__Glazing_V2>.TheList : maxObject array
<ProMaterials__Glazing_V2>.Shader_Version : integer