Simple_Wave_Map__adsktextureMap : textureMap

Simple_Wave_Map__adsktextureMap : textureMap {7773161f,924c652c} 

Available in3ds Max 2011 and higher.

   

Constructor:

Class instances not creatable by MAXScript 

   

Alias:

adsk_Map_Simple_Wave_V2 

   

Properties:

<Simple_Wave_Map__adsktextureMap>. m : paramBlock2 

   

<Simple_Wave_Map__adsktextureMap>. u : paramBlock2 

   

<Simple_Wave_Map__adsktextureMap>. mode : integer 

   

<Simple_Wave_Map__adsktextureMap>. lights : node array 

   

<Simple_Wave_Map__adsktextureMap>. Use_lights : boolean 

   

<Simple_Wave_Map__adsktextureMap>. ImplicitLights : node array 

   

<Simple_Wave_Map__adsktextureMap>. Color1 : fRGBA color 

   

<Simple_Wave_Map__adsktextureMap>. Color2 : fRGBA color 

   

<Simple_Wave_Map__adsktextureMap>. Distribution : integer 

   

<Simple_Wave_Map__adsktextureMap>. NumWaveSets : integer 

   

<Simple_Wave_Map__adsktextureMap>. WaveRadius : float 

   

<Simple_Wave_Map__adsktextureMap>. WaveLenMin : float 

   

<Simple_Wave_Map__adsktextureMap>. WaveLenMax : float 

   

<Simple_Wave_Map__adsktextureMap>. Amplitude : float 

   

<Simple_Wave_Map__adsktextureMap>. Phase : float 

   

<Simple_Wave_Map__adsktextureMap>. RandomSeed : integer 

   

<Simple_Wave_Map__adsktextureMap>. Offset : point3 

   

<Simple_Wave_Map__adsktextureMap>. Tiling : point3 

   

<Simple_Wave_Map__adsktextureMap>. Angle : point3 

   

<Simple_Wave_Map__adsktextureMap>. Connection_struct__0000__m : paramBlock2 

   

<Simple_Wave_Map__adsktextureMap>. Connection_struct__0001__u : paramBlock2 

   

<Simple_Wave_Map__adsktextureMap>. Color1_connected : boolean 

   

<Simple_Wave_Map__adsktextureMap>. Color1_shader : texturemap 

   

<Simple_Wave_Map__adsktextureMap>. Color1_paramName : string 

   

<Simple_Wave_Map__adsktextureMap>. Color2_connected : boolean 

   

<Simple_Wave_Map__adsktextureMap>. Color2_shader : texturemap 

   

<Simple_Wave_Map__adsktextureMap>. Color2_paramName : string 

   

<Simple_Wave_Map__adsktextureMap>. TheList : maxObject array 

   

<Simple_Wave_Map__adsktextureMap>. Shader_Version : integer

   

Simple_Wave_Map__adsktextureMap interfaces:

Interface:IMtlRender_Compability_MtlBase 

Properties:

Methods:

Actions:

See Also