Available in 3ds Max 2011 and higher.
<Simple_Image_Map__Bitmap___adsktextureMap>. m : paramBlock2
<Simple_Image_Map__Bitmap___adsktextureMap>. a : paramBlock2
<Simple_Image_Map__Bitmap___adsktextureMap>. u : paramBlock2
<Simple_Image_Map__Bitmap___adsktextureMap>. mode : integer
<Simple_Image_Map__Bitmap___adsktextureMap>. lights : node array
<Simple_Image_Map__Bitmap___adsktextureMap>. Use_lights : boolean
<Simple_Image_Map__Bitmap___adsktextureMap>. ImplicitLights : node array
<Simple_Image_Map__Bitmap___adsktextureMap>. Bitmap : filename
<Simple_Image_Map__Bitmap___adsktextureMap>. Image_Frame_Number : integer
<Simple_Image_Map__Bitmap___adsktextureMap>. RGBAmount : float
<Simple_Image_Map__Bitmap___adsktextureMap>. Filtering : integer
<Simple_Image_Map__Bitmap___adsktextureMap>. Blur : float
<Simple_Image_Map__Bitmap___adsktextureMap>. Invert : boolean
<Simple_Image_Map__Bitmap___adsktextureMap>. UScale : float
<Simple_Image_Map__Bitmap___adsktextureMap>. VScale : float
<Simple_Image_Map__Bitmap___adsktextureMap>. UOffset : float
<Simple_Image_Map__Bitmap___adsktextureMap>. VOffset : float
<Simple_Image_Map__Bitmap___adsktextureMap>. WAngle : float
<Simple_Image_Map__Bitmap___adsktextureMap>. MapChannel : integer
<Simple_Image_Map__Bitmap___adsktextureMap>. Connection_struct__0000__m : paramBlock2
<Simple_Image_Map__Bitmap___adsktextureMap>. Connection_struct__0001__a : paramBlock2
<Simple_Image_Map__Bitmap___adsktextureMap>. Connection_struct__0002__u : paramBlock2
<Simple_Image_Map__Bitmap___adsktextureMap>. TheList : maxObject array
<Simple_Image_Map__Bitmap___adsktextureMap>. Shader_Version : integer