Value > MAXWrapper > Node > GeometryClass > ShapeMerge |
ShapeMerge compound objects are not constructable by MAXScript.
Set the shapemerge operation type:
0- Cookie Cutter (Cuts the shape out of the mesh object's surface.)
1- Merge (Merges the shape with the surface of the mesh object.)
Reverses the effect of Cookie Cutter or Merge. With the Cookie Cutter option, the effect is obvious.
When Invert is off, the shape is a hole in the mesh object.
When Invert is on, the shape is solid and the mesh is missing.
When you're using Merge, Invert reverses the sub-object mesh selection.
Sets which selection level is output:
0- None (Outputs the full object.)
1- Vertex (Outputs the vertices defined by the spline of the shape.)
2- Edge (Outputs the edge of the merged shape.)
3- Face (Outputs the faces within the merged shape.)
The following properties are available only after the ShapeMerge object has been created.
The values shown for the properties are those for a ShapeMerge object created from a sphere and a circle.
SubAnims similar to the Circle01 SubAnim would be created if additions operands were used.
The operand transforms are in the local coordinate system of the ShapeMerge object.
<ShapeMerge>.mesh__sphere01 SubAnim default: SubAnim:Mesh__Sphere01 <ShapeMerge>.mesh_transform SubAnim default: SubAnim:Mesh_Transform <ShapeMerge>.shape_1__circle01 SubAnim default: SubAnim:Shape_1__Circle01 <ShapeMerge>.shape_1_transform SubAnim default: SubAnim:Shape_1_Transform