<adsk_Shd_Brick_spider>.line_shift : float
<adsk_Shd_Brick_spider>.random_shift : float
<adsk_Shd_Brick_spider>.use_row_edit : boolean
<adsk_Shd_Brick_spider>.use_column_edit : boolean
<adsk_Shd_Brick_spider>.change_column : float
<adsk_Shd_Brick_spider>.change_row : float
<adsk_Shd_Brick_spider>.per_column : integer
<adsk_Shd_Brick_spider>.per_row : integer
<adsk_Shd_Brick_spider>.Structure : paramBlock2
<adsk_Shd_Brick_spider>.line_shift : float
<adsk_Shd_Brick_spider>.random_shift : float
<adsk_Shd_Brick_spider>.use_row_edit : boolean
<adsk_Shd_Brick_spider>.use_column_edit : boolean
<adsk_Shd_Brick_spider>.change_column : float
<adsk_Shd_Brick_spider>.change_row : float
<adsk_Shd_Brick_spider>.per_column : integer
<adsk_Shd_Brick_spider>.per_row : integer
<adsk_Shd_Brick_spider>.btype_connected : boolean
<adsk_Shd_Brick_spider>.btype_shader : texturemap
<adsk_Shd_Brick_spider>.btype_paramName : string
<adsk_Shd_Brick_spider>.line_shift_connected : boolean
<adsk_Shd_Brick_spider>.line_shift_shader : texturemap
<adsk_Shd_Brick_spider>.line_shift_paramName : string
<adsk_Shd_Brick_spider>.random_shift_connected : boolean
<adsk_Shd_Brick_spider>.random_shift_shader : texturemap
<adsk_Shd_Brick_spider>.random_shift_paramName : string
<adsk_Shd_Brick_spider>.use_row_edit_connected : boolean
<adsk_Shd_Brick_spider>.use_row_edit_shader : texturemap
<adsk_Shd_Brick_spider>.use_row_edit_paramName : string
<adsk_Shd_Brick_spider>.use_column_edit_connected : boolean
<adsk_Shd_Brick_spider>.use_column_edit_shader : texturemap
<adsk_Shd_Brick_spider>.use_column_edit_paramName : string
<adsk_Shd_Brick_spider>.change_column_connected : boolean
<adsk_Shd_Brick_spider>.change_column_shader : texturemap
<adsk_Shd_Brick_spider>.change_column_paramName : string
<adsk_Shd_Brick_spider>.change_row_connected : boolean
<adsk_Shd_Brick_spider>.change_row_shader : texturemap
<adsk_Shd_Brick_spider>.change_row_paramName : string
<adsk_Shd_Brick_spider>.per_column_connected : boolean
<adsk_Shd_Brick_spider>.per_column_shader : texturemap
<adsk_Shd_Brick_spider>.per_column_paramName : string
<adsk_Shd_Brick_spider>.per_row_connected : boolean
<adsk_Shd_Brick_spider>.per_row_shader : texturemap
<adsk_Shd_Brick_spider>.per_row_paramName : string
<adsk_Shd_Brick_spider>.TheList : maxObject array
<adsk_Shd_Brick_spider>.Shader_Version : integer