This Controller is part of 3ds Max CAT. It holds the data of the bone including its ID, size, segments etc.
In versions prior to 3ds Max 2013, it was implemented as CATBoneData : FloatController with the same ClassID and properties.
Get/set the LimbData controller object of the Bone.
Contains the BoneID index of the Bone.
Get/set the length of the bone.
Get/set the width of the bone.
Get/set the depth of the bone.
Get/set the number of segments of the bone.
Get/set the twist weight value of the bone.
Contains an array of bone segment controller objects
See Interface: ICATControlFPInterface for properties and methods.
See Interface: CATNodeControlFPInterface for properties and methods.
See Interface: ExtraRigNodesInterface for properties and methods.
Interface:CATGroupManagerFPInterface
See Interface: CATGroupManagerFPInterface for properties and methods.
Available in 3ds Max 2013 and higher.