<adsk_Shd_SolidGlass_spider>.transmittance_color : integer
<adsk_Shd_SolidGlass_spider>.transmittance_map: fRGBA color
<adsk_Shd_SolidGlass_spider>.reflectance: float
<adsk_Shd_SolidGlass_spider>.refr_falloff_dist_i: float
<adsk_Shd_SolidGlass_spider>.glossiness_i: float
<adsk_Shd_SolidGlass_spider>.roundcorners_on: boolean
<adsk_Shd_SolidGlass_spider>.roundcorners_radius_i: float
<adsk_Shd_SolidGlass_spider>.Structure: paramBlock2
<adsk_Shd_SolidGlass_spider>.refl_color: fRGBA color
<adsk_Shd_SolidGlass_spider>.brdf_0_degree_refl: float
<adsk_Shd_SolidGlass_spider>.refr_color: fRGBA color
<adsk_Shd_SolidGlass_spider>.refr_falloff_dist: float
<adsk_Shd_SolidGlass_spider>.refr_falloff_color: fRGBA color
<adsk_Shd_SolidGlass_spider>.glossiness: float
<adsk_Shd_SolidGlass_spider>.ao_distance: float
<adsk_Shd_SolidGlass_spider>.roundcorners_radius: float
<adsk_Shd_SolidGlass_spider>.bumpwavy_tiling: point3
<adsk_Shd_SolidGlass_spider>.bumprippled_tiling: point3
<adsk_Shd_SolidGlass_spider>.dummy : integer
<adsk_Shd_SolidGlass_spider>.color_by_object : boolean
<adsk_Shd_SolidGlass_spider>.color_by_object_connected : boolean
<adsk_Shd_SolidGlass_spider>.color_by_object_shader : texturemap
<adsk_Shd_SolidGlass_spider>.color_by_object_paramName : string
<adsk_Shd_SolidGlass_spider>.transmittance_color_connected: boolean
<adsk_Shd_SolidGlass_spider>.transmittance_color_shader: texturemap
<adsk_Shd_SolidGlass_spider>.transmittance_color_paramName: string
<adsk_Shd_SolidGlass_spider>.transmittance_map_connected: boolean
<adsk_Shd_SolidGlass_spider>.transmittance_map_shader: texturemap
<adsk_Shd_SolidGlass_spider>.transmittance_map_paramName: string
<adsk_Shd_SolidGlass_spider>.reflectance_connected: boolean
<adsk_Shd_SolidGlass_spider>.reflectance_shader: texturemap
<adsk_Shd_SolidGlass_spider>.reflectance_paramName: string
<adsk_Shd_SolidGlass_spider>.refr_falloff_dist_i_connected: boolean
<adsk_Shd_SolidGlass_spider>.refr_falloff_dist_i_shader: texturemap
<adsk_Shd_SolidGlass_spider>.refr_falloff_dist_i_paramName: string
<adsk_Shd_SolidGlass_spider>.glossiness_i_connected: boolean
<adsk_Shd_SolidGlass_spider>.glossiness_i_shader: texturemap
<adsk_Shd_SolidGlass_spider>.glossiness_i_paramName: string
<adsk_Shd_SolidGlass_spider>.roundcorners_on_connected: boolean
<adsk_Shd_SolidGlass_spider>.roundcorners_on_shader: texturemap
<adsk_Shd_SolidGlass_spider>.roundcorners_on_paramName: string
<adsk_Shd_SolidGlass_spider>.roundcorners_radius_i_connected: boolean
<adsk_Shd_SolidGlass_spider>.roundcorners_radius_i_shader: texturemap
<adsk_Shd_SolidGlass_spider>.roundcorners_radius_i_paramName: string
<adsk_Shd_SolidGlass_spider>.TheList: maxObject array
<adsk_Shd_SolidGlass_spider>.Shader_Version: integer