Value > MAXWrapper > Node > SpacewarpObject > Forces > Motor |
The frame at which the motor effect begins.
The frame at which the motor effect ends.
The amount of force exerted by the space warp.
The unit of measure for the basic torque setting:
When on, the force varies depending on the speed of the affected objects relative to the specified Target Speed. When off, the force remains constant, regardless of the speed of the affected objects:
When on, if the object's speed exceeds the Target Speed setting, the force is reversed:
The maximum revolutions before the feedback takes effect.
The unit of measure for the target revolutions:
Specifies how quickly the force adjusts to approaching the target speed. If set to 100%, the correction is immediate. If set lower, a slower and "looser" response occurs.
Turn on to enable the variations:
The time over which the noise variation makes a full cycle.
The strength of the variation (in percent).
Offsets the variation pattern.
Provides an additional variation pattern to increase the noise.
The strength of the variation of the second wave in (percent).
Offsets the variation pattern of the second wave.
When on, limits the range of the effect to a sphere, displayed as a tri-hooped sphere. The effect falls off increasingly as the particles near the boundary of the sphere.
The radius of the range of the effect, in units.
The size of the Motor icon. This is for display purposes only, and does not alter the Motor effect.
This modifier is automatically created by the bindSpaceWarp() method, and is not otherwise creatable by MAXScript.
There are no properties associated with this binding modifier.