HubTrans : Matrix3Controller

HubTrans : Matrix3Controller {1cbb1d2f,30ea5264} 
 

   

3ds Max CAT - Quick Navigation

This Controller is part of 3ds Max CAT and represents the Hub bones used to connect limbs, spines and tails to the character rig.

Constructor:

Class instances not creatable by MAXScript

Aliases:

HubTrans Hub 

Properties:

<HubTrans>.Colour: RGB color 

Get/set the color of the Hub.

   

<HubTrans>.InSpine: maxObject 

Get/set theSpine that the Hub is linked to.

   

<HubTrans>.Spines (SpineData) : maxObject array 

Contains an array of CATSpineData2 Controllers.

   

<HubTrans>.Tails (TailData) : maxObject array 

Contains an array of TailData2 : ReferenceTarget objects.

   

<HubTrans>.Limbs (CATLimbData2) : maxObject array 

Contains an array of CATLimbData2 Controllers

   

HubTrans interfaces:

Interface: HubFPInterface 

See Interface: HubFPInterface for properties and methods.

   

Interface: ICATControlFPInterface 

See Interface: ICATControlFPInterface for properties and methods.

   

Interface: CATNodeControlFPInterface 

See Interface: CATNodeControlFPInterface for properties and methods.

   

Interface: ExtraRigNodesInterface 

See Interface: ExtraRigNodesInterface for properties and methods.

   

See Also