mr_Sky_Portal : light
mr_sky_portal- superclass:light; super-superclass:node- classID:#(861693276, 941707697)
The mr_Sky_Portal light allows light from outdoors sources like skylight or HDRI environment maps to be transferred
indoors. Available in 3ds Max 2008 and higher.
Constructors:
mr_sky_portal... mrSkylightPortal&ldots;
Properties:
<mr_Sky_Portal>.on BooleanClass default: true -- animatable; boolean; Portal_Enabled
Get/Set the enabled state of the portal.
<mr_Sky_Portal>.Multiplier Float default: 1.0 -- animatable; float
Get/Set the multiplier value of the Portal.
<mr_Sky_Portal>.rgbFilter Color default: (color 255 255 255) -- animatable; fRGBA color; Filter_Color; Controller Scaling: ([1,1,1,1] : (color 255 255 255)); WeirdScaled ([1,1,1,1])
Get/Set the filter color.
Shadows
<mr_Sky_Portal>.castShadows BooleanClass default: true -- boolean
Get/Set the whether light transmitted by the portal will cast shadows.
<mr_Sky_Portal>.extend_shadows BooleanClass default: false -- boolean
Get/Set the whether light from "Outdoors" will cast shadows.
<mr_Sky_Portal>.shadow_samples Integer default: 3 -- integer; shadowSamples
Get/Set the selection of the shadow samples drop-down list.
Possible values are:
0 - 2
1 - 4
2 - 8
3 - 16
4 - 32
5 - 64
6 - 128
7 - 256
8 - 512
9 - 1024
Dimensions
<mr_Sky_Portal>.light_length Float default: 100.0 -- animatable; float; Length
Get/Set the length of the portal.
<mr_Sky_Portal>.light_width Float default: 100.0 -- animatable; float; Width
Get/Set the width of the portal.
<mr_Sky_Portal>.reversed BooleanClass default: false -- boolean; Reversed_Flux_Direction
Get/set the Flip Light Flux Direction option.When set to true, light will be transmitted
in the opposite direction of the portal's arrow.
Advanced Parameterts
<mr_Sky_Portal>.Area_Visible BooleanClass default: false -- animatable; boolean; Visible
Get/Set whether the Portal will be visible to the rendered or not.
<mr_Sky_Portal>.transparency Color default: (color 255 255 255) -- animatable; fRGBA color; Controller Scaling: ([1,1,1,1] : (color 255 255 255));
Get/Set the transparency of the portal when visible to the renderer.
<mr_Sky_Portal>.mode Integer default: 2 -- integer
Get/Set the state of the Color Source radio button.
Possible values are:
0 - Custom
1 - Use Scene Environment
2 - Use existing Skylight
Other Properties
<mr_Sky_Portal>.cutoff Float default: 0.0 -- animatable; float; Cutoff_level
Get/Set the Cutoff level.
<mr_Sky_Portal>.cutoff_rr BooleanClass default: false -- boolean; Unbiased_Cutoff__RR
Get/Set whether to use Biased or Unbiased Cutoff.
<mr_Sky_Portal>.Map UndefinedClass default: undefined -- texturemap