<adsk_Utility_GenericNoise>.noise_color1 : fRGBA color
<adsk_Utility_GenericNoise>.noise_color2 : fRGBA color
<adsk_Utility_GenericNoise>.noise_size_connected : boolean
<adsk_Utility_GenericNoise>.noise_size_shader : texturemap
<adsk_Utility_GenericNoise>.noise_size_paramName : string
<adsk_Utility_GenericNoise>.noise_color1_connected : boolean
<adsk_Utility_GenericNoise>.noise_color1_shader : texturemap
<adsk_Utility_GenericNoise>.noise_color1_paramName : string
<adsk_Utility_GenericNoise>.noise_color2_connected : boolean
<adsk_Utility_GenericNoise>.noise_color2_shader : texturemap
<adsk_Utility_GenericNoise>.noise_color2_paramName : string
<adsk_Utility_GenericNoise>.TheList : maxObject array
<adsk_Utility_GenericNoise>.Shader_Version : integer