Value > MAXWrapper > Node > SpacewarpObject > Deflectors > UOmniFlect |
Time at which deflection starts.
Time at which deflection ends.
Percentage of particles to be reflected by the UOmniFlect.
This multiplier specifies how much of the initial speed of the particle is maintained after collision with the UOmniFlect.
Specifies the variation of Bounce applied to the range of particles.
Applies a random variation to the bounce angle.
When set to 0.0 (no chaos), all particles bounce off the UOmniFlect surface perfectly (like banking pool balls).
A non-zero setting causes the deflected particles to scatter.
Specifies the percentage of particlesnot already reflectedthat will be refracted by the UOmniFlect.
Specifies how much of a particle's initial speed is maintained after passing through the UOmniFlect.
<UOmniFlect>.'passvel var' Float default: 0.0 -- animatable; percentage; alias: pass_velocity_variation
Specifies the variation of Pass Velocity applied to the range of particles.
Controls the angle of refraction. A value of 0 means there's no refraction.
A value of 100% sets the angle of the particles to be parallel with the UOmniFlect surface.
A value of -100% sets the angle perpendicular to the surface.
The Distortion effect is reversed when particles strike the UOmniFlect from the back side.
<UOmniFlect>.'refraction var' Float default: 0.0 -- animatable; percentage; alias: distortion_variation
Specifies a range of variation of the Distortion effect.
Applies a diffusion effect to the refraction by randomly modifying each particle's Distortion angle by the Diffusion angle.
This effectively scatters the particles into a hollow cone.
<UOmniFlect>.'diffusion var' Float default: 0.0 -- animatable; percentage; alias: diffusion_variation
Specifies a range of variation of the Diffusion value.
When set to 0.0 (the default), the surface of the deflector is treated as frictionless, and there's no change in the particle behavior.
As the Friction value increases, particles begin to rebound at incorrect angles and with greater speed.
Determines how much of a moving UOmniFlect's speed is applied to reflected or refracted particles.
The deceleration value for the particles.
The range of variation in decelerations values.
Specifies the percentage of particles that can use spawn effects
Specifies how much of the particle's initial speed is maintained after passing through the UOmniFlect.
Specifies the variation of the Pass Velocity setting applied to the range of particles.
The size of the UOmniFlect icon.
This modifier is automatically created by the bindSpaceWarp() method, and is not otherwise creatable by MAXScript. There are no properties associated with this binding modifier.