<max_base_StraussIllumination>.Diffuse : fRGBA color
<max_base_StraussIllumination>.Glossiness : float
<max_base_StraussIllumination>.Metalness : float
<max_base_StraussIllumination>.Connection_struct__0000__ShaderParameters : paramBlock2
<max_base_StraussIllumination>.Diffuse_connected : boolean
<max_base_StraussIllumination>.Diffuse_shader : texturemap
<max_base_StraussIllumination>.Diffuse_paramName : string
<max_base_StraussIllumination>.Glossiness_connected : boolean
<max_base_StraussIllumination>.Glossiness_shader : texturemap
<max_base_StraussIllumination>.Glossiness_paramName : string
<max_base_StraussIllumination>.Metalness_connected : boolean
<max_base_StraussIllumination>.Metalness_shader : texturemap
<max_base_StraussIllumination>.Metalness_paramName : string
<max_base_StraussIllumination>.TheList : maxObject array
<max_base_StraussIllumination>.Shader_Version : integer