<adsk_Shd_WallPaint_spider>.application : integer
<adsk_Shd_WallPaint_spider>.roundcorners_on : boolean
<adsk_Shd_WallPaint_spider>.roundcorners_radius_i : float
<adsk_Shd_WallPaint_spider>.ao_do_details_i : boolean
<adsk_Shd_WallPaint_spider>.Structure : paramBlock2
<adsk_Shd_WallPaint_spider>.diffuse_roughness : float
<adsk_Shd_WallPaint_spider>.reflectivity : float
<adsk_Shd_WallPaint_spider>.refl_gloss : float
<adsk_Shd_WallPaint_spider>.brdf_curve : float
<adsk_Shd_WallPaint_spider>.refl_hl_only : boolean
<adsk_Shd_WallPaint_spider>.bump_amount : float
<adsk_Shd_WallPaint_spider>.bump_map : float
<adsk_Shd_WallPaint_spider>.bump_map2 : float
<adsk_Shd_WallPaint_spider>.roundcorners_radius : float
<adsk_Shd_WallPaint_spider>.ao_do_details : integer
<adsk_Shd_WallPaint_spider>.noise_tiling : point3
<adsk_Shd_WallPaint_spider>.brush_tiling : point3
<adsk_Shd_WallPaint_spider>.cellular_tiling : point3
<adsk_Shd_WallPaint_spider>.roller_tiling : point3
<adsk_Shd_WallPaint_spider>.finish_connected : boolean
<adsk_Shd_WallPaint_spider>.finish_shader : texturemap
<adsk_Shd_WallPaint_spider>.finish_paramName : string
<adsk_Shd_WallPaint_spider>.application_connected : boolean
<adsk_Shd_WallPaint_spider>.application_shader : texturemap
<adsk_Shd_WallPaint_spider>.application_paramName : string
<adsk_Shd_WallPaint_spider>.roundcorners_on_connected : boolean
<adsk_Shd_WallPaint_spider>.roundcorners_on_shader : texturemap
<adsk_Shd_WallPaint_spider>.roundcorners_on_paramName : string
<adsk_Shd_WallPaint_spider>.roundcorners_radius_i_connected : boolean
<adsk_Shd_WallPaint_spider>.roundcorners_radius_i_shader : texturemap
<adsk_Shd_WallPaint_spider>.roundcorners_radius_i_paramName : string
<adsk_Shd_WallPaint_spider>.ao_do_details_i_connected : boolean
<adsk_Shd_WallPaint_spider>.ao_do_details_i_shader : texturemap
<adsk_Shd_WallPaint_spider>.ao_do_details_i_paramName : string
<adsk_Shd_WallPaint_spider>.TheList : maxObject array
<adsk_Shd_WallPaint_spider>.Shader_Version : integer