Simple_Bumpmap_Map__adsk : textureMap

Simple_Bumpmap_Map__adsk : textureMap {7773161f,4bf5747b} 

Available in 3ds Max 2011 and higher.

   

Constructor:

Class instances not creatable by MAXScript 

   

Alias:

adsk_Map_Simple_Bumpmap_V2 

   

Properties:

<Simple_Bumpmap_Map__adsk>.m : paramBlock2 

   

<Simple_Bumpmap_Map__adsk>.a : paramBlock2 

   

<Simple_Bumpmap_Map__adsk>.u : paramBlock2 

   

<Simple_Bumpmap_Map__adsk>.mode : integer 

   

<Simple_Bumpmap_Map__adsk>.lights : node array 

   

<Simple_Bumpmap_Map__adsk>.Use_lights : boolean 

   

<Simple_Bumpmap_Map__adsk>.ImplicitLights : node array 

   

<Simple_Bumpmap_Map__adsk>.Bitmap : filename 

   

<Simple_Bumpmap_Map__adsk>.Image_Frame_Number : integer 

   

<Simple_Bumpmap_Map__adsk>.RGBAmount : float 

   

<Simple_Bumpmap_Map__adsk>.Filtering : integer 

   

<Simple_Bumpmap_Map__adsk>.Blur : float 

   

<Simple_Bumpmap_Map__adsk>.Invert : boolean 

   

<Simple_Bumpmap_Map__adsk>.UScale : float 

   

<Simple_Bumpmap_Map__adsk>.VScale : float 

   

<Simple_Bumpmap_Map__adsk>.UOffset : float 

   

<Simple_Bumpmap_Map__adsk>.VOffset : float 

   

<Simple_Bumpmap_Map__adsk>.WAngle : float 

   

<Simple_Bumpmap_Map__adsk>.MapChannel : integer 

   

<Simple_Bumpmap_Map__adsk>.Connection_struct__0000__m : paramBlock2 

   

<Simple_Bumpmap_Map__adsk>.Connection_struct__0001__a : paramBlock2 

   

<Simple_Bumpmap_Map__adsk>.Connection_struct__0002__u : paramBlock2 

   

<Simple_Bumpmap_Map__adsk>.TheList : maxObject array 

   

<Simple_Bumpmap_Map__adsk>.Shader_Version : integer

   

Simple_Bumpmap_Map__adsk interfaces:

Interface:IMtlRender_Compability_MtlBase 

Properties:

Methods:

Actions:

See Also