POmniFlect - superclass: SpacewarpObject; super-superclass:node - classID: #(1318347405, 1313044340)
Value > MAXWrapper > Node > SpacewarpObject > Deflectors > POmniFlect |
Sets the deceleration of particles.
Affects the variation in deceleration of particles.
When set to 0.0 (the default), the surface of the deflector is treated as frictionless, and there's no change in the particle behavior.
As the friction value increases, particles begin to rebound at incorrect angles and with greater speed.
The frame at which the deflection begins.
The frame at which the deflection ends.
The percentage of particles to be reflected by the POmniFlect.
This multiplier specifies how much of the initial speed of the particle is maintained after collision with the POmniFlect.
The variation of Bounce applied to the range of particles.
Applies a random variation to the bounce angle.
When set to 0.0 (no chaos), all particles bounce off the POmniFlect surface perfectly (like banking pool balls).
A non-zero setting causes the deflected particles to scatter.
The percentage of particlesnot already reflectedthat will be refracted by the POmniFlect.
Sets how much of a particle's initial speed is maintained after passing through the POmniFlect.
The default setting of 1 retains the initial speed is retained, so there's no change.
A setting of 0.5 reduces the speed by half.
<POmniFlect>.'passvel var' Float default: 0.0 -- animatable; percentage; alias: Pass_Velocity_Variation
Variation of Pass Velocity applied to the range of particles.
Controls the angle of refraction. A value of 0 means there's no refraction.
A value of 100% sets the angle of the particles to be parallel with the POmniFlect surface.
A value of -100% sets the angle perpendicular to the surface.
The Distortion effect is reversed when particles strike the POmniFlect from the back side.
<POmniFlect>.'refraction var' Float default: 0.0 -- animatable; percentage; alias: distortion_variation
Range of variation of the Distortion effect.
Applies a diffusion effect to the refraction by randomly modifying each particle's Distortion angle by the Diffusion angle.
This effectively scatters the particles into a hollow cone.
<POmniFlect>.'diffusion var' Float default: 0.0 -- animatable; percentage; alias: diffusion_variation
Range of variation of the Diffusion value.
Determines how much of a moving POmniFlect's speed is applied to reflected or refracted particles.
The percentage of particles that can use spawn effects.
How much of the particle's initial speed is maintained after passing through the POmniFlect.
The variation of the Pass Velocity setting applied to the range of particles.
The width of the POmniFlect icon. This is for display purposes only and does not influence the deflector effect.
The height of the POmniFlect icon. This is for display purposes only and does not influence the deflector effect.
This modifier is automatically created by the bindSpaceWarp() method, and is not otherwise creatable by MAXScript. There are no properties associated with this binding modifier.