Scatter : GeometryClass

Scatter - superclass: GeometryClass; super-superclass:node - classID:#(1545869245, 1141180772) 

Value > MAXWrapper > Node > GeometryClass > Scatter

 

   

Geometry Objects - Quick Navigation

Constructor:

Scatter compounds are not constructable by MAXScript.

   

Properties:

<Scatter>.Duplicates Integer default: 1 -- animatable   

The number of scattered duplicates of the source object.

   

<Scatter>.Base_Scale Float default: 100.0 -- animatable, percentage 

Alters the scale of the source object, affecting each duplicate identically. This scale occurs before any other transforms.

<Scatter>.Vertex_Chaos Float default: 0.0 -- animatable 

Applies a random perturbation to the vertices of the source object.

   

<Scatter>.Animation_Offset Time default: 0f -- animatable 

The number of frames by which each source object duplicate's animation is offset from the previous duplicate.

<Scatter>.x_rotation Float default: 0.0 -- animatable 

The maximum random rotational offset you want about the local X-axis of each duplicate.

<Scatter>.y_rotation Float default: 0.0 -- animatable 

The maximum random rotational offset you want about the local Y-axis of each duplicate.

<Scatter>.z_rotation Float default: 0.0 -- animatable 

The maximum random rotational offset you want about the local Z-axis of each duplicate.

   

<Scatter>.X_Translation Float default: 0.0 -- animatable 

The maximum random movement you want along the X-axis of each duplicate.

   

<Scatter>.Y_Translation Float default: 0.0 -- animatable 

The maximum random movement you want along the Y-axis of each duplicate.

   

<Scatter>.Z_Translation Float default: 0.0 -- animatable 

The maximum random movement you want along the Z-axis of each duplicate.

<Scatter>.A_Translation_on_Face Float default: 0.0 -- animatable 

The first barycentric coordinate on the surface of the face, upon which duplicates are translated.

   

<Scatter>.B_Translation_on_Face Float default: 0.0 -- animatable 

The second barycentric coordinate on the surface of the face, upon which duplicates are translated.

<Scatter>.N_Translation_on_Face Float default: 0.0 -- animatable 

The offset along the normal of the face, upon which duplicates are translated.

<Scatter>.Local_X_Scaling Float default: 0.0 -- animatable 

The percent of random scaling along the X-axis of each duplicate.

   

<Scatter>.Local_Y_Scaling Float default: 0.0 -- animatable 

The percent of random scaling along the X-axis of each duplicate.

<Scatter>.Local_Z_Scaling Float default: 0.0 -- animatable 

The percent of random scaling along the X-axis of each duplicate.

The following properties are available only after the Scatter object has been created.

The values shown for the properties are those for a Scatter object created from two boxes.

The operand transforms are in the local coordinate system of the Scatter object.

   

<Scatter>.S_Box04 SubAnim default: SubAnim:S_Box04
<Scatter>.Operand_A_Transform SubAnim default: SubAnim:Operand_A_Transform
<Scatter>.D_Box05 SubAnim default: SubAnim:D_Box05
<Scatter>.Operand_B_Transform SubAnim default: SubAnim:Operand_B_Transform
NOTE:

Many properties associated with Scatter are not accessible to MAXScript.

   

See Also