CharacterAssembly : Helper

CharacterAssembly - superclass: helper; super-superclass:node - classID: #(-876649472, -1986750208) 

Value > MAXWrapper > Node > Helper > CharacterAssembly

 

   

Helpers - Quick Navigation

Instances of this class provides the controls, UI and icon for the Character Assembly creation.

   

Constructor:

characterAssembly...   

CharacterAssembly objects are typically created using the assemblyMgr.assemble method.

FOR EXAMPLE

fn createCharacter nodes =
(
local chr
animate off
(
chr = assemblyMgr.assemble nodes name:(uniqueName"Character") classDesc:CharacterAssembly
chr.assemblyBBoxDisplay = false
chr.wirecolor = (colorMan.getColor #chr_color)*255
)
chr
)
b=box pos:[100,0,0]
s=sphere()
createCharacter #(b,s)

   

Properties:

<CharacterAssembly>.character SubAnim default: SubAnim:CharacterHelper -- SubAnim 

References the Character Helper object used. Read-only.

   

<CharacterAssembly>.characterID Integer default: 132833 -- integer 

The ID of the character.

   

<CharacterAssembly>.displayRes Integer default: 3 -- abimatable; radio button number 

Get/set the radio button state controlling the display of the character elements specified in the Assembly for Full Resolution display and Low Resolution display.

   

<CharacterAssembly>.iconSize Integer default: 10 -- integer 

Controls the icon size.

   

CharacterAssembly interfaces:

Interface:IMtlRender_Compability_MtlBase 

Properties:

Methods:

Actions:

See Also