<adsk_Shd_Glazing_spider>.color_by_object : boolean
<adsk_Shd_Glazing_spider>.transmittance_color : integer
<adsk_Shd_Glazing_spider>.transmittance_map : fRGBA color
<adsk_Shd_Glazing_spider>.reflectance : float
<adsk_Shd_Glazing_spider>.Structure : paramBlock2
<adsk_Shd_Glazing_spider>.refr_color : fRGBA color
<adsk_Shd_Glazing_spider>.refl_color : fRGBA color
<adsk_Shd_Glazing_spider>.refl_color_shadows : fRGBA color
<adsk_Shd_Glazing_spider>.brdf_0_degree_refl : float
<adsk_Shd_Glazing_spider>.trans_switch : integer
<adsk_Shd_Glazing_spider>.color_by_object : boolean
<adsk_Shd_Glazing_spider>.no_levels_connected : boolean
<adsk_Shd_Glazing_spider>.no_levels_shader : texturemap
<adsk_Shd_Glazing_spider>.no_levels_paramName : string
<adsk_Shd_Glazing_spider>.color_by_object_connected : boolean
<adsk_Shd_Glazing_spider>.color_by_object_shader : texturemap
<adsk_Shd_Glazing_spider>.color_by_object_paramName : string
<adsk_Shd_Glazing_spider>.transmittance_color_connected : boolean
<adsk_Shd_Glazing_spider>.transmittance_color_shader : texturemap
<adsk_Shd_Glazing_spider>.transmittance_color_paramName : string
<adsk_Shd_Glazing_spider>.transmittance_map_connected : boolean
<adsk_Shd_Glazing_spider>.transmittance_map_shader : texturemap
<adsk_Shd_Glazing_spider>.transmittance_map_paramName : string
<adsk_Shd_Glazing_spider>.reflectance_connected : boolean
<adsk_Shd_Glazing_spider>.reflectance_shader : texturemap
<adsk_Shd_Glazing_spider>.reflectance_paramName : string
<adsk_Shd_Glazing_spider>.TheList : maxObject array
<adsk_Shd_Glazing_spider>.Shader_Version : integer