ProMaterials__Solid_Glass_V2 : material

ProMaterials__Solid_Glass_V2 : material {7773160f,9e4ea352} 

Available in 3ds Max 2011 and higher.

   

Constructors:

Class instances not creatable by MAXScript 

   

Alias:

adsk_Mtl_SolidGlass_V2 ... 

   

Properties:

<ProMaterials__Solid_Glass_V2>.m : paramBlock2

   

<ProMaterials__Solid_Glass_V2>.o : paramBlock2

   

<ProMaterials__Solid_Glass_V2>.p : paramBlock2

   

<ProMaterials__Solid_Glass_V2>.x : paramBlock2

   

<ProMaterials__Solid_Glass_V2>.mode : integer

   

<ProMaterials__Solid_Glass_V2>.lights : node array

   

<ProMaterials__Solid_Glass_V2>.Use_lights : boolean

   

<ProMaterials__Solid_Glass_V2>.ImplicitLights : node array 

   

<ProMaterials__Solid_Glass_V2>.color_by_object : boolean 

   

<ProMaterials__Solid_Glass_V2>.transmittance_color : integer 

   

<ProMaterials__Solid_Glass_V2>.transmittance_map : fRGBA color

   

<ProMaterials__Solid_Glass_V2>.reflectance : float

   

<ProMaterials__Solid_Glass_V2>.refr_ior : float 

   

<ProMaterials__Solid_Glass_V2>.refr_falloff_dist : worldUnits

   

<ProMaterials__Solid_Glass_V2>.glossiness : float

   

<ProMaterials__Solid_Glass_V2>.bump_enable : integer

   

<ProMaterials__Solid_Glass_V2>.bump_map : texturemap

   

<ProMaterials__Solid_Glass_V2>.bump_amount : float 

   

<ProMaterials__Solid_Glass_V2>.tint_enable : boolean

Available in 3ds Max 2013 and higher.

   

<ProMaterials__Solid_Glass_V2>.tint_color : fRGBA color

Available in 3ds Max 2013 and higher.

   

<ProMaterials__Solid_Glass_V2>.roundcorners_on : boolean 

   

<ProMaterials__Solid_Glass_V2>.roundcorners_radius : worldUnits 

   

<ProMaterials__Solid_Glass_V2>.roundcorners_allow_different_materials : boolean 

   

<ProMaterials__Solid_Glass_V2>.reflection_glossy_samples : integer 

   

<ProMaterials__Solid_Glass_V2>.refraction_glossy_samples : integer

   

<ProMaterials__Solid_Glass_V2>.refl_depth : integer

   

<ProMaterials__Solid_Glass_V2>.refr_depth : integer

   

<ProMaterials__Solid_Glass_V2>.gbuffer_id : integer 

   

<ProMaterials__Solid_Glass_V2>.Connection_struct__0000__m : paramBlock2 

   

<ProMaterials__Solid_Glass_V2>.Connection_struct__0001__o : paramBlock2 

   

<ProMaterials__Solid_Glass_V2>.Connection_struct__0002__p : paramBlock2 

   

<ProMaterials__Solid_Glass_V2>.Connection_struct__0003__x : paramBlock2 

   

<ProMaterials__Solid_Glass_V2>.transmittance_map_connected : boolean 

   

<ProMaterials__Solid_Glass_V2>.transmittance_map_shader : texturemap 

   

<ProMaterials__Solid_Glass_V2>.transmittance_map_paramName : string 

   

<ProMaterials__Solid_Glass_V2>.tint_enable_connected : boolean

Available in 3ds Max 2013 and higher.

   

<ProMaterials__Solid_Glass_V2>.tint_enable_shader : texturemap

Available in 3ds Max 2013 and higher.

   

<ProMaterials__Solid_Glass_V2>.tint_enable_paramName : string

Available in 3ds Max 2013 and higher.

   

<ProMaterials__Solid_Glass_V2>.tint_color_connected : boolean

Available in 3ds Max 2013 and higher.

   

<ProMaterials__Solid_Glass_V2>.tint_color_shader : texturemap

Available in 3ds Max 2013 and higher.

   

<ProMaterials__Solid_Glass_V2>.tint_color_paramName : string

Available in 3ds Max 2013 and higher.

   

<ProMaterials__Solid_Glass_V2>.roundcorners_radius_connected : boolean 

   

<ProMaterials__Solid_Glass_V2>.roundcorners_radius_shader : texturemap 

   

<ProMaterials__Solid_Glass_V2>.roundcorners_radius_paramName : string

   

<ProMaterials__Solid_Glass_V2>.TheList : maxObject array

   

<ProMaterials__Solid_Glass_V2>.Shader_Version : integer

   

ProMaterials__Solid_Glass_V2 interfaces:

Interface:IMtlRender_Compability_MtlBase 

Properties:

Methods:

Actions:

See Also