Simple_Mtl_Radiance__adsk : material

Simple_Mtl_Radiance__adsk : material {7773160f,af6d784e} 

Available in 3ds Max 2011 and higher.

   

Constructor:

Class instances not creatable by MAXScript 

   

Alias:

adsk_Utility_Mia_Basic 

   

Properties:

<Simple_Mtl_Radiance__adsk>.m : paramBlock2

   

<Simple_Mtl_Radiance__adsk>.p : paramBlock2

   

<Simple_Mtl_Radiance__adsk>.x : paramBlock2

   

<Simple_Mtl_Radiance__adsk>.mode : integer

   

<Simple_Mtl_Radiance__adsk>.lights : node array

   

<Simple_Mtl_Radiance__adsk>.Use_lights : boolean

   

<Simple_Mtl_Radiance__adsk>.ImplicitLights : node array

   

<Simple_Mtl_Radiance__adsk>.diffuse : float

   

<Simple_Mtl_Radiance__adsk>.reflectivity : float

   

<Simple_Mtl_Radiance__adsk>.transparency : float

   

<Simple_Mtl_Radiance__adsk>.conserve_energy : boolean

   

<Simple_Mtl_Radiance__adsk>.refl_depth : integer

   

<Simple_Mtl_Radiance__adsk>.refr_depth : integer

   

<Simple_Mtl_Radiance__adsk>.gbuffer_id : integer 

   

<Simple_Mtl_Radiance__adsk>.Connection_struct__0000__m : paramBlock2 

   

<Simple_Mtl_Radiance__adsk>.Connection_struct__0001__p : paramBlock2 

   

<Simple_Mtl_Radiance__adsk>.Connection_struct__0002__x : paramBlock2

   

<Simple_Mtl_Radiance__adsk>.mode_connected : boolean

   

<Simple_Mtl_Radiance__adsk>.mode_shader : texturemap

   

<Simple_Mtl_Radiance__adsk>.mode_paramName : string

   

<Simple_Mtl_Radiance__adsk>.diffuse_connected : boolean

   

<Simple_Mtl_Radiance__adsk>.diffuse_shader : texturemap

   

<Simple_Mtl_Radiance__adsk>.diffuse_paramName : string 

   

<Simple_Mtl_Radiance__adsk>.reflectivity_connected : boolean 

   

<Simple_Mtl_Radiance__adsk>.reflectivity_shader : texturemap 

   

<Simple_Mtl_Radiance__adsk>.reflectivity_paramName : string 

   

<Simple_Mtl_Radiance__adsk>.transparency_connected : boolean 

   

<Simple_Mtl_Radiance__adsk>.transparency_shader : texturemap 

   

<Simple_Mtl_Radiance__adsk>.transparency_paramName : string 

   

<Simple_Mtl_Radiance__adsk>.conserve_energy_connected : boolean 

   

<Simple_Mtl_Radiance__adsk>.conserve_energy_shader : texturemap 

   

<Simple_Mtl_Radiance__adsk>.conserve_energy_paramName : string 

   

<Simple_Mtl_Radiance__adsk>.refl_depth_connected : boolean

   

<Simple_Mtl_Radiance__adsk>.refl_depth_shader : texturemap 

   

<Simple_Mtl_Radiance__adsk>.refl_depth_paramName : string 

   

<Simple_Mtl_Radiance__adsk>.refr_depth_connected : boolean

   

<Simple_Mtl_Radiance__adsk>.refr_depth_shader : texturemap 

   

<Simple_Mtl_Radiance__adsk>.refr_depth_paramName : string 

   

<Simple_Mtl_Radiance__adsk>.gbuffer_id_connected : boolean

   

<Simple_Mtl_Radiance__adsk>.gbuffer_id_shader : texturemap 

   

<Simple_Mtl_Radiance__adsk>.gbuffer_id_paramName : string

   

<Simple_Mtl_Radiance__adsk>.TheList : maxObject array

   

<Simple_Mtl_Radiance__adsk>.Shader_Version : integer

   

Simple_Mtl_Radiance__adsk interfaces:

Interface:IMtlRender_Compability_MtlBase 

Properties:

Methods:

Actions:

See Also