<adsk_Metal_switch_color_shader>.color: fRGBA color
<adsk_Metal_switch_color_shader>.user_map :texturemap
<adsk_Metal_switch_color_shader>.default_map01: filename
<adsk_Metal_switch_color_shader>.Image_Frame_Number: integer
<adsk_Metal_switch_color_shader>.default_map02: filename
<adsk_Metal_switch_color_shader>.Image_Frame_Number: integer
<adsk_Metal_switch_color_shader>.map_amount: float
<adsk_Metal_switch_color_shader>.Uscale: float
<adsk_Metal_switch_color_shader>.Vscale: float
<adsk_Metal_switch_color_shader>.extra_map_01: texturemap
<adsk_Metal_switch_color_shader>.switcher_connected: boolean
<adsk_Metal_switch_color_shader>.switcher_shader: texturemap
<adsk_Metal_switch_color_shader>.switcher_paramName: string
<adsk_Metal_switch_color_shader>.color_connected: boolean
<adsk_Metal_switch_color_shader>.color_shader: texturemap
<adsk_Metal_switch_color_shader>.color_paramName: string
<adsk_Metal_switch_color_shader>.default_map01_connected: boolean
<adsk_Metal_switch_color_shader>.default_map01_shader: texturemap
<adsk_Metal_switch_color_shader>.default_map01_paramName: string
<adsk_Metal_switch_color_shader>.default_map02_connected: boolean
<adsk_Metal_switch_color_shader>.default_map02_shader: texturemap
<adsk_Metal_switch_color_shader>.default_map02_paramName :string
<adsk_Metal_switch_color_shader>.map_amount_connected: boolean
<adsk_Metal_switch_color_shader>.map_amount_shader :texturemap
<adsk_Metal_switch_color_shader>.map_amount_paramName: string
<adsk_Metal_switch_color_shader>.Uscale_connected: boolean
<adsk_Metal_switch_color_shader>.Uscale_shader: texturemap
<adsk_Metal_switch_color_shader>.Uscale_paramName: string
<adsk_Metal_switch_color_shader>.Vscale_connected: boolean
<adsk_Metal_switch_color_shader>.Vscale_shader: texturemap
<adsk_Metal_switch_color_shader>.Vscale_paramName: string
<adsk_Metal_switch_color_shader>.TheList: maxObject array
<adsk_Metal_switch_color_shader>.Shader_Version: integer