<max_base_CurveControl>.XMin : float
<max_base_CurveControl>.XMax : float
<max_base_CurveControl>.YMin : float
<max_base_CurveControl>.YMax : float
<max_base_CurveControl>.Curves : maxObject array
<max_base_CurveControl>.Flags_connected : boolean
<max_base_CurveControl>.Flags_shader : texturemap
<max_base_CurveControl>.Flags_paramName : string
<max_base_CurveControl>.XMin_connected : boolean
<max_base_CurveControl>.XMin_shader : texturemap
<max_base_CurveControl>.XMin_paramName : string
<max_base_CurveControl>.XMax_connected : boolean
<max_base_CurveControl>.XMax_shader : texturemap
<max_base_CurveControl>.XMax_paramName : string
<max_base_CurveControl>.YMin_connected : boolean
<max_base_CurveControl>.YMin_shader : texturemap
<max_base_CurveControl>.YMin_paramName : string
<max_base_CurveControl>.YMax_connected : boolean
<max_base_CurveControl>.YMax_shader : texturemap
<max_base_CurveControl>.YMax_paramName : string
<max_base_CurveControl>.TheList : maxObject array
<max_base_CurveControl>.Shader_Version : integer