DebuggingTools.h File Reference
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DebuggingTools.h File Reference
Namespaces
|
Functions
#include "
utilexp.h
"
Namespaces
MaxSDK
These classes let you define skin weighting using a voxel or height map based algorithm.
MaxSDK::DebuggingTools
Functions
UtilExport
void
DebugBreak
()
A method to call a debug break during runtime.
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