DebuggingTools.h File Reference

DebuggingTools.h File Reference
#include "utilexp.h"

Namespaces

 MaxSDK
 These classes let you define skin weighting using a voxel or height map based algorithm.
 
 MaxSDK::DebuggingTools
 

Functions

UtilExport void DebugBreak ()
 A method to call a debug break during runtime. More...