Graphics/DeviceCaps.h File Reference
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DeviceCaps.h File Reference
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#include "
RenderEnums.h
"
#include "
../maxheap.h
"
Classes
struct
DeviceCaps
This struct is used to store some device related information.
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Namespaces
MaxSDK
These classes let you define skin weighting using a voxel or height map based algorithm.
MaxSDK::Graphics