Graphics/DeviceCaps.h File Reference

DeviceCaps.h File Reference
#include "RenderEnums.h"
#include "../maxheap.h"

Classes

struct  DeviceCaps
 This struct is used to store some device related information. More...
 

Namespaces

 MaxSDK
 These classes let you define skin weighting using a voxel or height map based algorithm.
 
 MaxSDK::Graphics