Graphics/Enums.h File Reference

Enums.h File Reference

Namespaces

 MaxSDK
 These classes let you define skin weighting using a voxel or height map based algorithm.
 
 MaxSDK::Graphics
 

Enumerations

enum  FrameType { FrameType_Normal, FrameType_BeginSequence, FrameType_Interactive, FrameType_EndSequence }
 Indicates the type of frame. More...
 
enum  RenderViewDirtyFlag { RenderViewDirtyFlagViewChanged = 0x1, RenderViewDirtyFlagFragmentChanged = 0x2 }
 Indicates the dirty flag of render view. More...