Namespaces | |
MaxSDK | |
These classes let you define skin weighting using a voxel or height map based algorithm. | |
MaxSDK::Graphics | |
Enumerations | |
enum | FrameType { FrameType_Normal, FrameType_BeginSequence, FrameType_Interactive, FrameType_EndSequence } |
Indicates the type of frame. More... | |
enum | RenderViewDirtyFlag { RenderViewDirtyFlagViewChanged = 0x1, RenderViewDirtyFlagFragmentChanged = 0x2 } |
Indicates the dirty flag of render view. More... | |