GetResourceString.h File Reference

GetResourceString.h File Reference
#include "WindowsDefines.h"
#include "utilexp.h"
#include "strclass.h"

Namespaces

 MaxSDK
 These classes let you define skin weighting using a voxel or height map based algorithm.
 

Functions

UtilExport MSTR GetResourceStringAsMSTR (HINSTANCE hinstance, UINT resourceId)
 Extract a resource from a module's string table. More...
 
UtilExport bool GetResourceStringAsMSTR (HINSTANCE hinstance, UINT resourceId, MSTR &resourceString)
 Extract a resource from a module's string table. More...