Classes | |
class | HWVertex |
This class is used to help with managing hardware(hw) vertex buffer. More... | |
class | HWVertexBuffer |
This is a class that lets you create a hw vertex buffer. More... | |
class | MeshVertex |
this is a class used to track mesh vertices to hw vertices. More... | |
Namespaces | |
GFX_MESH | |
Enumerations | |
enum | VertexType { kPos = 1, kNormal = 2, kVC0 = 4, kVC1 = 8, kUVW0 = 16, kUVW1 = 32, kUVW2 = 64, kUVW3 = 128, kUVW4 = 256, kUVW5 = 512, kUVW6 = 1024, kUVW7 = 2048, kBinormal = 4096, kTangent = 8192 } |
This enums list all our possible vertex components for our vertex vbuffer. More... | |
Variables | |
static const unsigned int | kMAX_COLORS = 2 |
This is the maximum number of supported vertex color channels. More... | |
static const unsigned int | kMAX_TEXTURES = 8 |
This is the maximum number of supported uvw mapping channels. More... | |