AssetManagement/IAssetAccessor.h File Reference

IAssetAccessor.h File Reference
#include "../baseinterface.h"
#include "../Path.h"
#include "AssetType.h"
#include "../AssetEnumCallback.h"

Classes

class  IAssetAccessor
 A callback interface for declaring and modifying an asset reference. More...
 
class  IEnumAuxAssetsCallback
 An extension of AssetEnumCallback that exposes an interface for providing more detailed information about an asset. More...
 

Namespaces

 MaxSDK
 These classes let you define skin weighting using a voxel or height map based algorithm.
 
 MaxSDK::AssetManagement