ISkinEngine.h File Reference
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ISkinEngine.h File Reference
Classes
|
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#include "
GeomExport.h
"
#include <math.h>
#include <
geom.h
>
#include <
containers/Array.h
>
Classes
class
StrideArray< T >
class
CBoneDataClass
class
PointDataClass
class
CSkinEngine
Namespaces
MaxSDK
These classes let you define skin weighting using a voxel or height map based algorithm.
MaxSDK::SkinEngine