ISkinEngine.h File Reference

ISkinEngine.h File Reference
#include "GeomExport.h"
#include <math.h>
#include <geom.h>
#include <containers/Array.h>

Classes

class  StrideArray< T >
 
class  CBoneDataClass
 
class  PointDataClass
 
class  CSkinEngine
 

Namespaces

 MaxSDK
 These classes let you define skin weighting using a voxel or height map based algorithm.
 
 MaxSDK::SkinEngine