Util/IniUtil.h File Reference

IniUtil.h File Reference
#include "../utilexp.h"
#include <WTypes.h>

Namespaces

 MaxSDK
 These classes let you define skin weighting using a voxel or height map based algorithm.
 
 MaxSDK::Util
 

Functions

UtilExport BOOL WritePrivateProfileString (LPCTSTR lpAppName, LPCTSTR lpKeyName, LPCTSTR lpString, LPCTSTR lpFileName)
 These service should replace every occurrence of the standard WIN32 implementation. More...
 
UtilExport BOOL WritePrivateProfileStruct (LPCTSTR lpszSection, LPCTSTR lpszKey, LPVOID lpStruct, UINT uSizeStruct, LPCTSTR lpFileName)
 Copies data into a key in the specified section of an initialization file. More...
 
UtilExport BOOL WritePrivateProfileSection (LPCTSTR lpAppName, LPCTSTR lpString, LPCTSTR lpFileName)
 Replaces the keys and values for the specified section in an initialization file. More...