Graphics/MeshElementDescription.h File Reference

MeshElementDescription.h File Reference
#include "../MaxHeap.h"
#include "GraphicsExport.h"

Classes

class  MeshElementDescription
 This class describes a single mesh element(which corresponds to a render item) required to be generated by calling Mesh::GenerateRenderItems() or MNMesh::GenerateRenderItems() from the specified mesh(or mnmesh). More...
 

Namespaces

 MaxSDK
 These classes let you define skin weighting using a voxel or height map based algorithm.
 
 MaxSDK::Graphics
 

Enumerations

enum  MeshElementType {
  MeshElementTypeSolidMesh, MeshElementTypeVertexTicks, MeshElementTypeEdge, MeshElementTypeDiagonal,
  MeshElementTypeFace, MeshElementTypeNormal
}
 This enum describes the type of mesh element to be generated. More...
 
enum  MeshPart { MeshPartSelected, MeshPartUnselected, MeshPartWhole }
 When a mesh is displayed in any sub-object level, this enum help decide which part of the mesh this mesh element belongs to. More...
 
enum  BuiltInMeshElementDescription {
  ElementDescriptionSolidMesh, ElementDescriptionVetexTicks, ElementDescriptionWireframe, ElementDescriptionSelectedEdge,
  ElementDescriptionDiagonal, ElementDescriptionSelectedDiagonal, ElementDescriptionSelectedFace
}
 This enum defines some kinds of built-in mesh element descriptions. More...
 

Functions

GraphicsDriverAPI const MeshElementDescription & GetBuiltInMeshElementDescription (BuiltInMeshElementDescription type)
 Get a specified built-in mesh element description. More...