#include <maya/MGlobal.h>
#include <maya/MString.h>
#include <maya/MPoint.h>
#include <maya/MVector.h>
#include <maya/MFloatMatrix.h>
#include <maya/MTime.h>
#include <maya/MArgList.h>
#include <maya/MPlug.h>
#include <maya/MFnDependencyNode.h>
#include <maya/MFnCamera.h>
#include <maya/MDagPath.h>
#include <maya/MItDag.h>
#include <maya/MSelectionList.h>
#include <maya/MPlug.h>
#include <maya/MPlugArray.h>
#include <maya/MAnimControl.h>
#include <maya/MPxCommand.h>
#include <maya/MComputation.h>
#include <maya/MFnPlugin.h>
#define mCommandName "animInfo" // Command name
#define INDENT_STEP 2 // Indentation steps
#define MAX_NB_PLUGS 100 // Max number of plugs
#define MAX_NB_CAM 32 // Max number of camera
#define FILE_TYPE "Maya per frame data" // File type
#define VERSION_ID 0 // Version number
static char * stIndentStr = " ";
{
public:
animInfoCmd();
virtual ~animInfoCmd();
static void* creator();
private:
const char * indent() const {return stIndentStr+strlen(stIndentStr)-fIndent;}
void readSceneStartEnd();
MStatus writeFrameInfo(
double frame );
double fStartFrame;
double fEndFrame;
double fByFrame;
int fIndent;
FILE * fOutput;
int fNbCameraPath;
int fNbPlugs;
MPlug fPlugs[MAX_NB_PLUGS];
};
animInfoCmd::animInfoCmd() :
fStartFrame(-1),
fEndFrame (-2),
fByFrame ( 1),
fIndent (INDENT_STEP),
fOutput (stdout),
fNbCameraPath(0),
fNbPlugs (0)
{}
animInfoCmd::~animInfoCmd() {}
{
{
}
}
#define MATCH(str, shortName, longName) \
(((str)==(shortName))||((str)==(longName)))
static int stringArg(
const MArgList& args,
unsigned int &indx,
MString & res)
{
{
indx++;
return 1;
}
return 0;
}
static int doubleArg(
const MArgList& args,
unsigned int &indx,
double & res)
{
{
indx++;
return 1;
}
return 0;
}
{
unsigned int i;
for ( i = 0; i < args.
length(); i++ ) {
continue;
if (MATCH(arg, "-on", "-outputName") && stringArg(args, i, str))
{
FILE *f;
if ( NULL != (f = fopen(str.
asChar(),
"w")))
fOutput = f;
else
{
fprintf(stderr,
"cannot open '%s'\n", str.
asChar());
fflush(stderr);
}
}
else if (MATCH(arg, "-s", "-start"))
doubleArg(args, i, fStartFrame);
else if (MATCH(arg, "-e", "-end"))
doubleArg(args, i, fEndFrame);
else if (MATCH(arg, "-by", "-byFrame"))
doubleArg(args, i, fByFrame);
else if (MATCH(arg, "-cam", "-camera") && stringArg(args, i, str))
{
if (fNbCameraPath >= MAX_NB_CAM)
break;
nodeFromName(str, cameraNode);
fCameraPath[fNbCameraPath].extendToShape();
MFnCamera cam(fCameraPath[fNbCameraPath], &status);
fNbCameraPath++;
}
else if (MATCH(arg, "-p", "-plug") && stringArg(args, i, str))
{
for (
unsigned int k = 0 ; k<plugList.
length() ; k++)
{
if (fNbPlugs >= MAX_NB_PLUGS)
break;
fNbPlugs++;
}
}
else
{
fprintf(stderr,
"Unknown argument '%s'\n", arg.
asChar());
fflush(stderr);
}
}
if (fByFrame<=0) fByFrame = 1;
if (fNbCameraPath == 0)
{
for (; !dagIterator.isDone(); dagIterator.next())
{
if (fNbCameraPath >= MAX_NB_CAM)
break;
bool renderable;
if ( !dagIterator.getPath(fCameraPath[fNbCameraPath]) )
continue;
renderable = false;
MFnCamera fnCameraNode( fCameraPath[fNbCameraPath] );
fnCameraNode.findPlug( "renderable" ).getValue( renderable );
if (renderable)
fNbCameraPath++;
}
}
}
void animInfoCmd::readSceneStartEnd()
{
int rangeIsSet = 0;
if (nodeFromName(
"defaultRenderGlobals", renderGlobNode) ==
MS::kSuccess)
{
MPlug animPlug = fnRenderGlobals.findPlug(
"animation" );
short anim;
if ( anim ) {
float byFrame;
fnRenderGlobals.findPlug( "startFrame" ).getValue(startFrame);
fnRenderGlobals.findPlug( "endFrame" ).getValue(endFrame);
fnRenderGlobals.findPlug( "byFrameStep" ).getValue(byFrame);
fByFrame = (double) byFrame;
rangeIsSet = 1;
}
}
if (!rangeIsSet) {
fByFrame = 1;
}
}
MStatus animInfoCmd::writeFrameInfo(
double frame )
{
int i;
fprintf(fOutput, "%s<TIME VAL=%g>\n", indent(), frame);
fIndent += INDENT_STEP;
for (i = 0 ; i<fNbCameraPath ; i++)
{
writeCameraInfo(cam);
}
double val;
for (i = 0 ; i<fNbPlugs ; i++)
{
fprintf(fOutput, "%s<PARAM NAME=\"%s\" VAL=%lg>\n",
indent(), fPlugs[i].name().asChar(), val);
}
fIndent -= INDENT_STEP;
fprintf(fOutput, "%s</TIME>\n", indent());
}
{
fprintf(fOutput, "%s<CAMERA NAME=\"%s\">\n",
fIndent += INDENT_STEP;
fprintf(fOutput,
"%s<EYE X=%g Y=%g Z=%g>\n", indent(), pt.
x, pt.
y, pt.
z);
fprintf(fOutput,
"%s<DIR X=%g Y=%g Z=%g>\n", indent(), v.
x, v.
y, v.
z);
fprintf(fOutput,
"%s<UP X=%g Y=%g Z=%g>\n", indent(), v.
x, v.
y, v.
z);
fprintf(fOutput,
"%s<RIGHT X=%g Y=%g Z=%g>\n", indent(), v.
x, v.
y, v.
z);
fprintf(fOutput,
"%s<COI X=%g Y=%g Z=%g>\n", indent(), pt.
x,pt.
y,pt.
z);
else
fprintf(fOutput, "%s<COI NONE>\n", indent());
fprintf(fOutput,
"%s<ASPECTRATIO VAL=%g>\n", indent(), cam.
aspectRatio());
fprintf(fOutput,
"%s<FSTOP VAL=%g>\n", indent(), cam.
fStop());
fprintf(fOutput,
"%s<FOCALLENGTH VAL=%g>\n", indent(), cam.
focalLength());
fprintf(fOutput, "%s<FOCUS VAL=%g NEAR=%g FAR=%g>\n", indent(),
fprintf(fOutput, "%s<MAT A00=%g A01=%g A02=%g A03=%g\n", indent(),
mat(0,0), mat(0,1), mat(0,2), mat(0,3));
fprintf(fOutput, "%s A10=%g A11=%g A12=%g A13=%g\n", indent(),
mat(1,0), mat(1,1), mat(1,2), mat(1,3));
fprintf(fOutput, "%s A20=%g A21=%g A22=%g A23=%g\n", indent(),
mat(2,0), mat(2,1), mat(2,2), mat(2,3));
fprintf(fOutput, "%s A30=%g A31=%g A32=%g A33=%g>\n", indent(),
mat(3,0), mat(3,1), mat(3,2), mat(3,3));
fIndent -= INDENT_STEP;
fprintf(fOutput, "%s</CAMERA>\n", indent());
}
{
if (fOutput != stdout)
fclose(fOutput);
return stat;
}
if (fStartFrame > fEndFrame)
readSceneStartEnd();
fprintf(fOutput, "<FILE TYPE=\"%s\" VERSION=%d>\n", FILE_TYPE, VERSION_ID);
fprintf(fOutput, "\n%s<SEQUENCE START=%g END=%g STEP=%g>\n",
indent(), fStartFrame, fEndFrame, fByFrame);
fIndent += INDENT_STEP;
const float kMaxProgressRange = 100.0;
for (double frame = fStartFrame ; frame <= fEndFrame ; frame += fByFrame)
{
{
fprintf(fOutput, "%s<INTERRUPTION>\n", indent());
break ;
}
writeFrameInfo(frame);
int amount = (int)(kMaxProgressRange * (frame - fStartFrame + 1) / (fEndFrame - fStartFrame + 1));
}
fIndent -= INDENT_STEP;
fprintf(fOutput, "%s</SEQUENCE>\n", indent());
fflush(fOutput);
if (fOutput != stdout)
fclose(fOutput);
}
void * animInfoCmd::creator() { return new animInfoCmd(); }
{
MFnPlugin plugin( obj, PLUGIN_COMPANY,
"4.0",
"Any");
MStatus status = plugin.registerCommand(mCommandName,
animInfoCmd::creator );
if (!status) status.
perror(
"registerCommand");
return status;
}
{
MStatus status = plugin.deregisterCommand(mCommandName);
if (!status) status.
perror(
"deregisterCommand");
return status;
}