cameraSetSubclass/exCameraSet.h

cameraSetSubclass/exCameraSet.h
//-
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#include <maya/MObject.h>
#include <maya/MPxCameraSet.h>
#include <maya/MTypeId.h>
class MPlug;
class exCameraSet : public MPxCameraSet
{
public:
exCameraSet();
virtual ~exCameraSet();
MStatus setLayerType(unsigned int index, int layerType);
MStatus getLayerType(unsigned int index, int & layerType) const;
static void* creator();
static MStatus initialize();
public:
static MObject layerTypeAttr; // The layerType attribute.
static MTypeId id; // The IFF type id
private:
MStatus getLayerTypePlug(unsigned int index, MPlug &layerTypePlug) const;
};