MaterialInputData Class Reference

#include <MPxMaterialInformation.h>

Class Description

Phong shading parameters for an MPxMaterialInformation instance.

The MaterialInputData class is used to specify the phong shading parameters to be used with an MPxMaterialInformation instance.

Public Attributes

float shininess
 Shininess value.
 
MColor ambient
 Ambient color.
 
MColor diffuse
 Diffuse color.
 
MColor emission
 Emission color.
 
MColor specular
 Specular color.
 
bool hasTransparency
 Tells whether the material has transparency or not.
 

The documentation for this class was generated from the following file:
  • MPxMaterialInformation.h