When you render a scene, you have the option of specifying an output color transform. The output transform is intended to convert color values from the rendering space to a color space that is more suitable for display.
You can activate
Apply Output Transform to Renderer and specify the particular
Output Transform to apply in the
Color Management preferences
. You can set
Output Transform to
Use View Transform to use the same view transform as is configured in the preferences.
Note: The
Apply Output Transform to Renderer option might not be supported by your renderer.
In general:
- Apply an output transform if you are rendering preview images that will be displayed using a device or viewing software that does not apply the appropriate view transform to scene-linear images. For example, if you are rendering a flipbook to preview animation or lighting for approval, turn this option on.
- Do not apply an output transform if you are rendering final images for compositing or other tasks that require scene-linear color values. For example, if you are rendering 3D elements that will be integrated with live action plates, make sure that this option is off. You should also leave this option off if you are rendering to a high dynamic-range image format like EXR, because many other image processing applications assume that these files are linear and apply a view transform by default.
When
Apply Output Transform is on, you should disable the view transform in the
Render View. Otherwise, the output transform gets baked into the rendered color values and then the view transform is applied on top of that, which results in a double transformation.
When using render passes, the output transform gets applied only to the
Beauty pass.
Tip: If you simply want to save a frame from the
Render View with the view transform baked into it, make sure that
Save Color-Managed Image is selected in the
options.