Set transformation values to zero

When you transform an object, Maya stores it in a transform node as the difference from its original (zero) position. These menu items let you control this saved transformation information for an object.

To... Do this

Reset transformations on the selected object back to zero (return to first or last “frozen” position).

Select Modify > Reset Transformations. If you select Modify > Reset Transformations > , you can choose to not reset Translate, Rotate, or Scale values.

Make the selected object’s current transformations be the zero position.

Select Modify > Freeze Transformations. If you select Modify > Freeze Transformations > , you can set Freeze Transformations Options.

Related topics