Clears the existing initial state from the selected dynamic objects (Nucleus and Fluids objects), and resets the object to its original state. For nCloth, this set the cloth to its input mesh shape. For emitted nParticle, this set the object back to pre-emission state.
Maya deletes the initialState_fluidShape node but does not delete the initial state cache file (in case it is being used by another scene). When you go to the start of the simulation, the contents of the container will be empty.
Select Relax Initial State Options.
> to setSelect Resolve Interpenetration Options.
> to setWith the Set Initial State Options window, you can set the contents of a fluid’s initial state. The contents checked on in the Set Initial State Options window are set in the initial state. By default, all initial state content options are on.
The initial state of a fluid is created from the dynamic or static grid contents. When setting the initial state, if a content method has dynamic or static grid attributes but is not checked in the Set Initial State Options window, a warning appears and you are prompted to either include the grid attributes or omit them from the cache.