Resolve Interpenetrations Options

Steps
Specifies the number of steps (frames) to run the simulation.
Push Out

Sets a force that pushes out objects that are intersecting or interpenetrating, to the nearest point on the current nCloth object’s surface. A value of 1 pushes objects out in one step, while lower values push out in more steps but provide smoother results. A positive Push Out value results in objects pushing in the direction of the surface normal. A negative Push Out value results in objects pushing in the opposite direction of the surface normal.

Crossover Push
Sets a force applied to objects along the contour where they crossover with the current nCloth object. Crossover Push works only at the point of crossover so it may take several steps for the surface to reach a good state. Use Crossover Push to correct sharp edges.
Damp

Specifies the amount the motion of the current Nucleus object is damped. Damping progressively diminishes the movement and oscillation of Nucleus object by dissipating energy, resulting in faster settling of the object.

Ignore Gravity
When on, Gravity is disabled for the current Nucleus object for the duration of the resolve.