For more information about render nodes and their attributes, see About shading networks.
For a detailed description of the material node attributes, see About surface materials.
To animate an attribute
- In Maya’s main window, set the Time Slider to a frame.
- In the node’s Attribute Editor, right-click the label of the attribute you want to key, such as the Color attribute, and select Set Key from the pop-up menu to create a key.
- Set the Time Slider to another frame.
- Adjust the attribute and set another key.
- Playback the animation. The surface to which the rendering attributes are assigned animate in the view.