The Plug-in Manager identifies which plug-ins are loaded into Maya LT. If you have a plug-in that you use frequently, you can make sure it is always there. The Plug-in Manager automatically scans all the directories in the plug-in path and lists available plug-in features.
See also List of plug-ins included with Maya LT. as well as Troubleshoot missing plug-ins.
When on, the plug-in loads for the current Maya LT session.
When on, the plug-in automatically loads the next time you start Maya LT.
To view information about a particular plug-in, load it, then click the i icon beside the plug-in to open the Plug-in Information window.
This window opens when you click the icon next to a plug-in name in the Plug-In Manager.
The following information displays for a selected plug-in:
The name of the plug-in. On Windows, plug-ins have the extension .mll. On Mac OS X, the extension is .lib.
The location of the file.
Maya LT checks both of these locations for valid plug-ins.
The manufacturer of the plug-in.
The version number of the plug-in.
The version of the Maya LT API (Application Programmer Interface) the plug-in was compiled for.
You cannot load a plug-in for any version of Maya LT that predates or post-dates the version it was compiled for. That is, if a plug-in was created for Maya LT 2015 it will not work with Maya LT 2016.
Service packs are compatible with their major version and vice versa. For example, a plug-in compiled for Maya LT 2016 works with a Maya LT 2016 Service Pack.
Indicates whether the plug-in has been marked for auto load.
Indicates whether the plug-in is loaded.
Displays a list of the features added by the plug-in (for example, commands, dependency nodes, file translators).
To display additional plug-ins, click the triangle to open the Other Registered Plug-ins section.