You can use the buttons in the Texture Baking View toolbar to perform various operations.
For more information , see Texture Baking View.
Preview the scene with Texture Baking View.
Right-click this button to select a camera. All cameras, default and user-defined, are available.
Renders only the region with a marquee. This is useful if you’ve made a change to part of the surface on which you want to perform a quick test render. See Preview a region of your scene for details.
A wireframe snapshot is taken of your active workspace and loaded as a background into Texture Baking View. You can then marquee a region to render in front of the snapshot’s background and click the Preview region icon.
Bakes the current scene with Turtle.
Bakes a selected region with Turtle. See Preview a region of your scene.
Opens the Texture Baking Settings window, letting you set scene-wide options for previewing the scene.
Displays the image with RGB channels. This is the default display mode.
Right-click this button to select individual channels. Each channel has a corresponding icon:
Channel | Icon |
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RGB Channels |
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Red |
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Green |
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Blue |
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Luminance |
Displays the image’s alpha channel only.
Displays the image at its exact pixel resolution.
Keeps the current image so you can view it later. When you keep more than one image, a slider displays at the bottom of the window. Drag this slider to view a previously “kept” image.
You can also keep rendered images with any annotation you’ve added. Right-click the Keep Image button, and select the Keep Image with Comment option. When the Custom Comment dialog box appears, enter your text into the field, and click OK. Custom comments appear at the bottom of the image.
The stored (“kept”) images are lost when you end your session.
Right-click the icon to select either the Remove Current Image or Remove All Images option.
These options can also be selected using File > Remove All Images from Texture Baking View in the Texture Baking View window. See Texture Baking View menu bar for more information.
Releases the current image (and the memory it uses) from Texture Baking View. Select the image you want to remove using the slider at the bottom of the window.
Releases all images (and the memory these images use) from Texture Baking View so that only the most recently rendered image remains.
If you are viewing one of the saved images in the Texture Baking View window, this option still removes all saved images, including the currently displayed image. Only the most recently rendered image is kept.
Only “kept” images can be removed. If you are viewing a newly rendered image in the Texture Baking View window that has not been kept, selecting this option will display an error message that the current image cannot be removed.
Adjust the brightness for display. Lowering the exposure allows you to view detail that is not visible in highlights by default.
This is a diagnostic option that is not saved in the scene.
Adjust the contrast, or brightness of the midtones in the image for display. Increasing the gamma allows you to see details in the shadows of your image.
This is a diagnostic option that is not saved in the scene. In particular, you do not need to set it to 2.2 to emulate sRGB.
They are not available unless color management is enabled. See Color Management.
They are diagnostic options that are not saved in the scene.