Lighting/Shading menu

Materials

Material Attributes

Opens the Attribute Editor for the shading group and material assigned to the selected surface. See also:

Assign New Material

Opens the Assign New Material window. Select from the available materials.

Assign Existing Material

Assigns one of the shading groups in the Assign Existing Material sub-menu to all selected surfaces. This menu updates depending on the materials you create.

Baking

3D Paint Tool
Selects the 3D Paint Tool as your current paint brush.

See 3D Paint Tool.

Select Lighting/Shading > 3D Paint Tool > to open the Tool Settings for the 3D Paint Tool. See 3D Paint Tool settings.

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