UV Editor Textures menu

Select which image texture to show in the UV Editor. Select an image from the drop-down list that appears, or apply a temporary Checker Map to all shells.

Checker Map
Applies a checker map pattern to all shells in the UV Editor.
Color Mode
Determines how the checker map is shaded.
  • 2-Color: Each box is based on two alternating colors, Checker 1 and Checker 2. You can also adjust the color of all boxes along a gradient running from the bottom-left to top-right. This is handy on patterned textures, when you want to determine which end of the texture is on what side of the model.
  • Multi-Color: Colors all boxes along a multi-colored gradient.
Size
Determines the resolution of the checker map.
Tile Labels
Displays an automatic ID for the various checker map tiles overtop of the checker map.

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