In the following procedure, you test the new walk cycle clip to see if it loops smoothly.
To test the walk cycle:
See Process the clips.
). 
) or use the keyboard shortcut Ctrl-drag to zoom out of the Character Track. 
mia_walk_cycle.fbx clip stretched to frame 116
The clip loops four times.

Character Track context menu
The time range is resized to fit the length of the clip, as shown in the following figure.

). 
Character Track shown muted
to go to the beginning of the track and then click Play (
), or go to the Action timeline and drag the Timeline indicator (
) to scrub through the animation. Mia walks smoothly for 116 frames.
In this tutorial, you took a short clip of animation and turned it into a looping walk cycle. In the next tutorial, Manipulating Clips, you learn how to edit character animation by modifying clips.