The following input color spaces are available by default. You can use other spaces by creating user transforms.
Input Space | Description | Primaries |
---|---|---|
ACES2065-1 | Scene-linear values using the ACES2065-1 color space. | Converted to the rendering primaries. |
ACEScg | Scene-linear values using the ACEScg color space. | Converted to the rendering primaries. |
ARRI LogC | Digital camera footage in Arri LogC v3 format. | Converted to the rendering primaries, after applying the Academy input device transform (IDT). |
camera Rec 709 | Images encoded with the primaries and gamma spe- cified by Rec. 709 for HD video cameras. Note that almost no cameras actually use this encoding. However, this is very similar to a gamma between 1.8 and 2.2, so it might be useful if you have images encoded with a gamma of about 2.0 or to get a useful video-like contrast boost due to the difference between the in- put and view transforms. | Converted from the Rec. 709/sRGB primaries to the rendering primaries, after applying a curve on all three RGB channels. |
gamma 1.8 Rec 709 | Images encoded with the Rec. 709/sRGB primaries and a gamma of 1.8. | Converted from the Rec. 709/sRGB primaries to the rendering primaries, after applying a single curve on all three RGB channels. |
gamma 2.2 Rec 709 | Images encoded with the Rec. 709/sRGB primaries and a gamma of 2.2. | Converted from the Rec. 709/sRGB primaries to the rendering primaries, after applying a single curve on all three RGB channels. |
gamma 2.4 Rec 709 (video) | Images encoded with the Rec. 709/sRGB primaries and a gamma of 2.4. This applies the inverse of the gamma specified by ITU-R BT.1886 for HD video mon- itors. | Converted from the Rec. 709/sRGB primaries to the rendering primaries, after applying a single curve on all three RGB channels. |
Log film scan (ADX) | Scanned film plates with the Academy Density Exchange encoding. | Converted to the rendering primaries, after applying the Academy input device transform (IDT). |
Log-to-Lin (cineon) | Scanned film plates with Cineon-style log encoding. | No conversion of the primaries. A single curve is applied to all three RGB channels. |
Log-to-Lin (jzp) | Scanned film plates with the Josh Pines, or "pivoted", log encoding. | No conversion of the primaries. A single curve is applied to all three RGB channels. |
Panasonic V-Log/V-Gamut | Digital camera footage in Panasonic V-Log/V-Gamut format. | Converted to the rendering primaries, after applying the Academy input device transform (IDT). |
Raw | Non-color data, such as normal maps, depth maps, etc. | No conversion. |
REDlogFilm DRAGONcolor | Digital camera footage from the RED camera decoded with the colour space set to DRAGONcolor and the gamma curve set to REDlogfilm. | Converted to the rendering primaries, after applying the Academy input device transform (IDT). |
scene-linear Alexa WideGamut | Scene-linear values using the primaries associated with the ARRI Alexa camera. | Converted to the rendering primaries.
Note: Can also be used as a Working space.
|
scene-linear DCI-P3 | Scene-linear values using the DCI-P3 primaries and the DCI white point. | Converted to the rendering primaries. |
scene-linear ProPhoto RGB | Scene-linear values using the primaries associated with the ProPhoto colour space. | Converted to the rendering primaries.
Note: Can also be used as a Working space.
|
scene-linear Rec 2020 | Scene-linear values using the Rec. 2020 primaries for UHDTV. | Converted to the rendering primaries. |
scene-linear Rec 709/sRGB | Scene-linear values using the Rec. 709/sRGB primar- ies. | Converted to the rendering primaries. |
Sony SLog2 | Digital camera footage in Sony SLog2 format. | Converted to the rendering primaries, after applying the Academy input device transform (IDT). |
Sony SLog3 | Digital camera footage Sony SLog3 format. | Converted to the rendering primaries, after applying the Academy input device transform (IDT). |
sRGB | Images encoded with the sRGB primaries and gamma. | Converted from the Rec. 709/sRGB primaries to the rendering primaries, after applying a single curve on all three RGB channels. |