max_PhysicalSun: textureMap

max_PhysicalSun : textureMap {7773161f,8600631a} 

   

コンストラクタ:

max_PhysicalSun: class instances not creatable by MAXScript 

   

プロパティ:

<max_PhysicalSun>.useLight : boolean 

   

<max_PhysicalSun>.color : fRGBA color 

   

<max_PhysicalSun>.shadow : integer 

   

<max_PhysicalSun>.intensity : float 

   

<max_PhysicalSun>.contrast : float 

   

<max_PhysicalSun>.diffuseSoft : float 

   

<max_PhysicalSun>.shadMult : float 

   

<max_PhysicalSun>.atmosShadows : boolean 

   

<max_PhysicalSun>.atmosOpacity : float 

   

<max_PhysicalSun>.atmosColAmt : float 

   

<max_PhysicalSun>.affectDiffuse : boolean 

   

<max_PhysicalSun>.affectSpecular : boolean 

   

<max_PhysicalSun>.sceneBBox_Min : point3 

   

<max_PhysicalSun>.sceneBBox_Max : point3 

   

<max_PhysicalSun>.exclusionList : boolean array 

   

<max_PhysicalSun>.useLight_connected : boolean 

   

<max_PhysicalSun>.useLight_shader : texturemap 

   

<max_PhysicalSun>.useLight_paramName : string 

   

<max_PhysicalSun>.color_connected : boolean 

   

<max_PhysicalSun>.color_shader : texturemap 

   

<max_PhysicalSun>.color_paramName : string 

   

<max_PhysicalSun>.shadow_connected : boolean 

   

<max_PhysicalSun>.shadow_shader : texturemap 

   

<max_PhysicalSun>.shadow_paramName : string 

   

<max_PhysicalSun>.intensity_connected : boolean 

   

<max_PhysicalSun>.intensity_shader : texturemap 

   

<max_PhysicalSun>.intensity_paramName : string 

   

<max_PhysicalSun>.contrast_connected : boolean 

   

<max_PhysicalSun>.contrast_shader : texturemap 

   

<max_PhysicalSun>.contrast_paramName : string 

   

<max_PhysicalSun>.diffuseSoft_connected : boolean 

   

<max_PhysicalSun>.diffuseSoft_shader : texturemap 

   

<max_PhysicalSun>.diffuseSoft_paramName : string 

   

<max_PhysicalSun>.shadMult_connected : boolean 

   

<max_PhysicalSun>.shadMult_shader : texturemap 

   

<max_PhysicalSun>.shadMult_paramName : string 

   

<max_PhysicalSun>.atmosShadows_connected : boolean 

   

<max_PhysicalSun>.atmosShadows_shader : texturemap 

   

<max_PhysicalSun>.atmosShadows_paramName : string 

   

<max_PhysicalSun>.atmosOpacity_connected : boolean 

   

<max_PhysicalSun>.atmosOpacity_shader : texturemap 

   

<max_PhysicalSun>.atmosOpacity_paramName : string 

   

<max_PhysicalSun>.atmosColAmt_connected : boolean 

   

<max_PhysicalSun>.atmosColAmt_shader : texturemap 

   

<max_PhysicalSun>.atmosColAmt_paramName : string 

   

<max_PhysicalSun>.affectDiffuse_connected : boolean 

   

<max_PhysicalSun>.affectDiffuse_shader : texturemap 

   

<max_PhysicalSun>.affectDiffuse_paramName : string 

   

<max_PhysicalSun>.affectSpecular_connected : boolean 

   

<max_PhysicalSun>.affectSpecular_shader : texturemap 

   

<max_PhysicalSun>.affectSpecular_paramName : string 

   

<max_PhysicalSun>.sceneBBox_Min_connected : boolean 

   

<max_PhysicalSun>.sceneBBox_Min_shader : texturemap 

   

<max_PhysicalSun>.sceneBBox_Min_paramName : string 

   

<max_PhysicalSun>.sceneBBox_Max_connected : boolean 

   

<max_PhysicalSun>.sceneBBox_Max_shader : texturemap 

   

<max_PhysicalSun>.sceneBBox_Max_paramName : string 

   

<max_PhysicalSun>.TheList : maxObject array 

   

<max_PhysicalSun>.Shader_Version : integer   

   

max_PhysicalSun インタフェース:

Interface:IMtlRender_Compability_MtlBase 

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